To answer the question I think the difference is
very noticeable.
Please allow me this small digression.
The textural quality of the blinn image
struck me as similar to the shader
SHW_velvet (by Stephen H. Westin).
Attached is an image using this shader.
(Made with BMRT a great, but IMNSHO,
too complex for the average person
program.)
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Attachments:
Download 'SHW_velvet.jpg' (25 KB)
Preview of image 'SHW_velvet.jpg'
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